libE57Format 3.1.1
C++ library to read & write the E57 file format for point cloud data
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e57::Node Class Reference

Generic handle to any of the 8 types of E57 element objects. More...

#include <E57Format.h>

Public Member Functions

 Node ()=delete
 
void checkInvariant (bool doRecurse=true, bool doDowncast=true)
 Check whether Node class invariant is true.
 
ImageFile destImageFile () const
 Get the ImageFile that was declared as the destination for the node when it was created.
 
void dump (int indent=0, std::ostream &os=std::cout) const
 Diagnostic function to print internal state of object to output stream in an indented format.
 
ustring elementName () const
 Get element name of node.
 
bool isAttached () const
 Has node been attached into the tree of an ImageFile.
 
bool isRoot () const
 Is this a root node.
 
bool operator!= (const Node &n2) const
 Test if two node handles refer to different underlying nodes.
 
bool operator== (const Node &n2) const
 Test if two node handles refer to the same underlying node.
 
Node parent () const
 Return parent of node, or self if a root node.
 
ustring pathName () const
 Get absolute pathname of node.
 
NodeType type () const
 Return the NodeType of a generic Node.
 

Detailed Description

Generic handle to any of the 8 types of E57 element objects.

A Node is a generic handle to an underlying object that is any of the eight type of E57 element objects. Each of the eight node types support the all the functions of the Node class. A Node is a vertex in a tree (acyclic graph), which is a hierarchical organization of nodes. At the top of the hierarchy is a single root Node. If a Node is a container type (StructureNode, VectorNode, CompressedVectorNode) it may have child nodes. The following are non-container type nodes (also known as terminal nodes): IntegerNode, ScaledIntegerNode, FloatNode, StringNode, BlobNode. Terminal nodes store various types of values and cannot have children. Each Node has an elementName, which is a string that uniquely identifies it within the children of its parent. Children of a StructureNode have elementNames that are explicitly given by the API user. Children of a VectorNode or CompressedVectorNode have element names that are string reorientations of the Node's positional index, starting at "0". A path name is a sequence elementNames (divided by "/") that must be traversed to get from a Node to one of its descendents.

Data is organized in an E57 format file (an ImageFile) hierarchically. Each ImageFile has a predefined root node that other nodes can be attached to as children (either directly or indirectly). A Node can exist temporarily without being attached to an ImageFile, however the state will not be saved in the associated file, and the state will be lost if the program exits.

A handle to a generic Node may be safely be converted to and from a handle to the Node's true underlying type. Since an attempt to convert a generic Node to a incorrect handle type will fail with an exception, the true type should be interrogated beforehand.

Due to the set-once design of the Foundation API, terminal nodes are immutable (i.e. their values and attributes can't change after creation). Once a parent-child relationship has been established, it cannot be changed.

Only generic operations are available for a Node, to access more specific operations (e.g. StructureNode::childCount) the generic handle must be converted to the node type of the underlying object. This conversion is done in a type-safe way using "downcasting" (see discussion below).

Downcasting

The conversion from a general handle type to a specific handle type is called "downcasting". Each of the 8 specific node types have a downcast function (see IntegerNode::IntegerNode(const Node&) for example). If a downcast is requested to an incorrect type (e.g. taking a Node handle that is actually a FloatNode and trying to downcast it to a IntegerNode), an E57Exception is thrown with an ErrorCode of ErrorBadNodeDowncast. Depending on the program design, throwing a bad downcast exception might be acceptable, if an element must be a specific type and no recovery is possible. If a standard requires an element be one several types, then Node::type() should be used to interrogate the type in an if or switch statement. Downcasting is "dangerous" (can fail with an exception) so the API requires the programmer to explicitly call the downcast functions rather than have the c++ compiler insert them automatically.

Upcasting

The conversion of a specific node handle (e.g. IntegerNode) to a general Node handle is called "upcasting". Each of the 8 specific node types have an upcast function (see IntegerNode::operator Node() for example). Upcasting is "safe" (can't cause an exception) so the API allows the c++ compiler to insert them automatically. Upcasting is useful if you have a specific node handle and want to call a function that takes a generic Node handle argument. In this case, the function can be called with the specific handle and the compiler will automatically insert the upcast conversion. This implicit conversion allows one function, with an argument of type Node, to handle operations that apply to all 8 types of nodes (e.g. StructureNode::set()).

Class Invariant

A class invariant is a list of statements about an object that are always true before and after any operation on the object. An invariant is useful for testing correct operation of an implementation. Statements in an invariant can involve only externally visible state, or can refer to internal implementation-specific state that is not visible to the API user. The following C++ code checks externally visible state for consistency and throws an exception if the invariant is violated:

void Node::checkInvariant( bool doRecurse, bool doDowncast )
{
// If destImageFile not open, can't test invariant (almost every call would throw)
if ( !imf.isOpen() )
{
return;
}
// Parent attachment state is same as this attachment state
if ( isAttached() != parent().isAttached() )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
// Parent destination ImageFile is same as this
if ( imf != parent().destImageFile() )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
// If this is the ImageFile root node
if ( *this == imf.root() )
{
// Must be attached
if ( !isAttached() )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
// Must be is a root node
if ( !isRoot() )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
}
// If this is a root node
if ( isRoot() )
{
// Absolute pathName is "/"
if ( pathName() != "/" )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
// parent() returns this node
if ( *this != parent() )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
}
else
{
// Non-root can't be own parent
if ( *this == parent() )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
// pathName is concatenation of parent pathName and this elementName
if ( parent().isRoot() )
{
if ( pathName() != "/" + elementName() )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
}
else
{
if ( pathName() != parent().pathName() + "/" + elementName() )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
}
// Non-root nodes must be children of either a VectorNode or StructureNode
if ( parent().type() == TypeVector )
{
VectorNode v = static_cast<VectorNode>( parent() );
// Must be defined in parent VectorNode with this elementName
if ( !v.isDefined( elementName() ) )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
// Getting child of parent with this elementName must return this
if ( v.get( elementName() ) != *this )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
}
else if ( parent().type() == TypeStructure )
{
StructureNode s = static_cast<StructureNode>( parent() );
// Must be defined in parent VectorNode with this elementName
if ( !s.isDefined( elementName() ) )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
// Getting child of parent with this elementName must return this
if ( s.get( elementName() ) != *this )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
}
else
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
}
// If this is attached
if ( isAttached() )
{
// Get root of this
Node n = *this;
while ( !n.isRoot() )
{
n = n.parent();
}
// If in tree of ImageFile (could be in a prototype instead)
if ( n == imf.root() )
{
// pathName must be defined
if ( !imf.root().isDefined( pathName() ) )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
// Getting by absolute pathName must be this
if ( imf.root().get( pathName() ) != *this )
{
throw E57_EXCEPTION1( ErrorInvarianceViolation );
}
}
}
// If requested, check invariants of derived types:
if ( doDowncast )
{
switch ( type() )
{
{
StructureNode s( *this );
s.checkInvariant( doRecurse, false );
}
break;
case TypeVector:
{
VectorNode v( *this );
v.checkInvariant( doRecurse, false );
}
break;
{
CompressedVectorNode cv( *this );
cv.checkInvariant( doRecurse, false );
}
break;
{
IntegerNode i( *this );
i.checkInvariant( doRecurse, false );
}
break;
{
ScaledIntegerNode si( *this );
si.checkInvariant( doRecurse, false );
}
break;
case TypeFloat:
{
FloatNode f( *this );
f.checkInvariant( doRecurse, false );
}
break;
case TypeString:
{
StringNode s( *this );
s.checkInvariant( doRecurse, false );
}
break;
case TypeBlob:
{
BlobNode b( *this );
b.checkInvariant( doRecurse, false );
}
break;
default:
break;
}
}
}
An ASTM E57 3D format file object.
Definition: E57Format.h:729
StructureNode root() const
Get the pre-established root StructureNode of the E57 ImageFile.
Definition: ImageFile.cpp:315
bool isOpen() const
Test whether ImageFile is still open for accessing.
Definition: ImageFile.cpp:386
ustring elementName() const
Get element name of node.
Definition: Node.cpp:481
bool isRoot() const
Is this a root node.
Definition: Node.cpp:380
Node()=delete
ustring pathName() const
Get absolute pathname of node.
Definition: Node.cpp:449
Node parent() const
Return parent of node, or self if a root node.
Definition: Node.cpp:415
NodeType type() const
Return the NodeType of a generic Node.
Definition: Node.cpp:353
ImageFile destImageFile() const
Get the ImageFile that was declared as the destination for the node when it was created.
Definition: Node.cpp:505
bool isAttached() const
Has node been attached into the tree of an ImageFile.
Definition: Node.cpp:532
void checkInvariant(bool doRecurse=true, bool doDowncast=true)
Check whether Node class invariant is true.
Definition: Node.cpp:62
bool isDefined(const ustring &pathName) const
Is the given pathName defined relative to this node.
Definition: StructureNode.cpp:234
Node get(int64_t index) const
Get a child element by positional index.
Definition: StructureNode.cpp:261
@ ErrorInvarianceViolation
class invariance constraint violation in debug mode
Definition: E57Exception.h:133
@ TypeCompressedVector
CompressedVectorNode class.
Definition: E57Format.h:61
@ TypeScaledInteger
ScaledIntegerNode class.
Definition: E57Format.h:63
@ TypeBlob
BlobNode class.
Definition: E57Format.h:66
@ TypeFloat
FloatNode class.
Definition: E57Format.h:64
@ TypeStructure
StructureNode class.
Definition: E57Format.h:59
@ TypeInteger
IntegerNode class.
Definition: E57Format.h:62
@ TypeVector
VectorNode class.
Definition: E57Format.h:60
@ TypeString
StringNode class.
Definition: E57Format.h:65
See also
StructureNode, VectorNode, CompressedVectorNode, IntegerNode, ScaledIntegerNode, FloatNode, StringNode, BlobNode

Constructor & Destructor Documentation

◆ Node()

e57::Node::Node ( )
delete

Member Function Documentation

◆ checkInvariant()

void Node::checkInvariant ( bool  doRecurse = true,
bool  doDowncast = true 
)

Check whether Node class invariant is true.

Parameters
[in]doRecurseIf true, also check invariants of all children or sub-objects recursively.
[in]doDowncastIf true, also check any invariants of the actual derived type in addition to the generic node invariants.

This function checks at least the assertions in the documented class invariant description (see class reference page for this object). Other internal invariants that are implementation-dependent may also be checked. If any invariant clause is violated, an E57Exception with errorCode of ErrorInvarianceViolation is thrown.

Specifying doRecurse=true only makes sense if doDowncast=true is also specified (the generic Node has no way to access any children). Checking the invariant recursively may be expensive if the tree is large, so should be used judiciously, in debug versions of the application.

Postcondition
No visible state is modified.
Exceptions
ErrorInvarianceViolationor any other E57 ErrorCode
See also
Class Invariant section in Node, IntegerNode::checkInvariant, ScaledIntegerNode::checkInvariant, FloatNode::checkInvariant, BlobNode::checkInvariant, StructureNode::checkInvariant, VectorNode::checkInvariant, CompressedVectorNode::checkInvariant

◆ destImageFile()

ImageFile Node::destImageFile ( ) const

Get the ImageFile that was declared as the destination for the node when it was created.

The first argument of the constructors of each of the 8 types of nodes is an ImageFile that indicates which ImageFile the node will eventually be attached to. This function returns that constructor argument. It is an error to attempt to attach the node to a different ImageFile. However it is not an error to not attach the node to any ImageFile (it's just wasteful). Use Node::isAttached to check if the node actually did get attached.

Postcondition
No visible object state is modified.
Returns
The ImageFile that was declared as the destination for the node when it was created.
See also
Node::isAttached, StructureNode::StructureNode(), VectorNode::VectorNode(), CompressedVectorNode::CompressedVectorNode(), IntegerNode::IntegerNode(), ScaledIntegerNode::ScaledIntegerNode(), FloatNode::FloatNode(), StringNode::StringNode(), BlobNode::BlobNode()

◆ dump()

void Node::dump ( int  indent = 0,
std::ostream &  os = std::cout 
) const

Diagnostic function to print internal state of object to output stream in an indented format.

Parameters
[in]indentNumber of spaces to indent all the printed lines of this object.
[in]osOutput stream to print on.

All objects in the E57 Foundation API (with exception of E57Exception) support a dump() function. These functions print out to the console a detailed listing of the internal state of objects. The content of these printouts is not documented, and is really of interest only to implementation developers/maintainers or the really adventurous users. In implementations of the API other than the Reference Implementation, the dump() functions may produce no output (although the functions should still be defined). The output format may change from version to version.

Postcondition
No visible object state is modified.
Exceptions
NoE57Exceptions

◆ elementName()

ustring Node::elementName ( ) const

Get element name of node.

The elementName is a string associated with each parent-child link between nodes. For a given parent, the elementName uniquely identifies each of its children. Thus, any node in a tree can be identified by a sequence of elementNames that form a path from the tree's root node (see Node::pathName for more details).

Three types of nodes (the container node types) can be parents: StructureNode, VectorNode, and CompressedVectorNode. The children of a StructureNode are explicitly given unique elementNames when they are attached to the parent (using StructureNode::set). The children of VectorNode and CompressedVectorNode are implicitly given elementNames based on their position in the list (starting at "0"). In a CompressedVectorNode, the elementName can become quite large: "1000000000" or more. However in a CompressedVectorNode, the elementName string is not stored in the file and is deduced by the position of the child.

Precondition
The destination ImageFile must be open (i.e. destImageFile().isOpen()).
Postcondition
No visible state is modified.
Returns
The element name of the node, or "" if a root node.
Exceptions
ErrorImageFileNotOpen
ErrorInternalAll objects in undocumented state
See also
Node::pathName, Node::parent, Node::isRoot

◆ isAttached()

bool Node::isAttached ( ) const

Has node been attached into the tree of an ImageFile.

Nodes are attached into an ImageFile tree by inserting them as children (directly or indirectly) of the ImageFile's root node. Nodes can also be attached to an ImageFile if they are used in the codecs or prototype trees of an CompressedVectorNode that is attached. Attached nodes will be saved to disk when the ImageFile is closed, and restored when the ImageFile is read back in from disk. Unattached nodes will not be saved to disk. It is not recommended to create nodes that are not eventually attached to the ImageFile.

Precondition
The destination ImageFile must be open (i.e. destImageFile().isOpen()).
Postcondition
No visible object state is modified.
Returns
true if node is child of (or in codecs or prototype of a child CompressedVectorNode of) the root node of an ImageFile.
Exceptions
ErrorImageFileNotOpen
ErrorInternalAll objects in undocumented state
See also
Node::destImageFile, ImageFile::root

◆ isRoot()

bool Node::isRoot ( ) const

Is this a root node.

A root node has itself as a parent (it is not a child of any node). Newly constructed nodes (before they are inserted into an ImageFile tree) start out as root nodes. It is possible to temporarily create small trees that are unattached to any ImageFile. In these temporary trees, the top-most node will be a root node. After the tree is attached to the ImageFile tree, the only root node will be the pre-created one of the ImageTree (the one returned by ImageFile::root). The concept of attachment is slightly larger than that of the parent-child relationship (see Node::isAttached and CompressedVectorNode::CompressedVectorNode for more details).

Precondition
The destination ImageFile must be open (i.e. destImageFile().isOpen()).
Postcondition
No visible state is modified.
Returns
true if this node is a root node.
Exceptions
ErrorImageFileNotOpen
ErrorInternalAll objects in undocumented state
See also
Node::parent, Node::isAttached, CompressedVectorNode::CompressedVectorNode

◆ operator!=()

bool Node::operator!= ( const Node n2) const

Test if two node handles refer to different underlying nodes.

Parameters
[in]n2The node to compare this node with
Postcondition
No visible object state is modified.
Returns
true if node handles refer to different underlying nodes.
Exceptions
NoE57Exceptions

◆ operator==()

bool Node::operator== ( const Node n2) const

Test if two node handles refer to the same underlying node.

Parameters
[in]n2The node to compare this node with
Postcondition
No visible object state is modified.
Returns
true if node handles refer to the same underlying node.
Exceptions
NoE57Exceptions

◆ parent()

Node Node::parent ( ) const

Return parent of node, or self if a root node.

Nodes are organized into trees (acyclic graphs) with a distinguished node (the "top-most" node) called the root node. A parent-child relationship is established between nodes to form a tree. Nodes can have zero or one parent. Nodes with zero parents are called root nodes.

In the API, if a node has zero parents it is represented by having itself as a parent. Due to the set-once design of the API, a parent-child relationship cannot be modified once established. A child node can be any of the 8 node types, but a parent node can only be one of the 3 container node types (TypeStructure, TypeVector, and TypeCompressedVector). Each parent-child link has a string name (the elementName) associated with it (See Node::elementName for more details). More than one tree can be formed at any given time. Typically small trees are temporarily constructed before attachment to an ImageFile so that they will be written to the disk.

Warning
User algorithms that use this function to walk the tree must take care to handle the case where a node is its own parent (it is a root node). Use Node::isRoot to avoid infinite loops or infinite recursion.
Precondition
The destination ImageFile must be open (i.e. destImageFile().isOpen()).
Postcondition
No visible state is modified.
Returns
A smart Node handle referencing the parent node or this node if is a root node.
Exceptions
ErrorImageFileNotOpen
ErrorInternalAll objects in undocumented state
See also
Node::isRoot, Node::isAttached, CompressedVectorNode::CompressedVectorNode, Node::elementName

◆ pathName()

ustring Node::pathName ( ) const

Get absolute pathname of node.

Nodes are organized into trees (acyclic graphs) by a parent-child relationship between nodes. Each parent-child relationship has an associated elementName string that is unique for a given parent. Any node in a given tree can be identified by a sequence of elementNames of how to get to the node from the root of the tree. An absolute pathname string that is formed by arranging this sequence of elementNames separated by the "/" character with a leading "/" prepended.

Some example absolute pathNames: "/data3D/0/points/153/cartesianX", "/data3D/0/points", "/cameraImages/1/pose/rotation/w", and "/". These examples have probably been attached to an ImageFile. Here is an example absolute pathName of a node in a pose tree that has not yet been attached to an ImageFile: "/pose/rotation/w".

A technical aside: the elementName of a root node does not appear in absolute pathnames, since the "path" is between the staring node (the root) and the ending node. By convention, in this API, a root node has the empty string ("") as its elementName.

Precondition
The destination ImageFile must be open (i.e. destImageFile().isOpen()).
Postcondition
No visible state is modified.
Returns
The absolute path name of the node.
Exceptions
ErrorImageFileNotOpen
ErrorInternalAll objects in undocumented state
See also
Node::elementName, Node::parent, Node::isRoot

◆ type()

NodeType Node::type ( ) const

Return the NodeType of a generic Node.

This function allows the actual node type to be interrogated before upcasting the handle to the actual node type (see Upcasting and Downcasting section in Node).

Postcondition
No visible state is modified.
Returns
The NodeType of a generic Node, which may be one of the following NodeType enumeration values: TypeStructure, TypeVector, TypeCompressedVector, TypeInteger, TypeScaledInteger, TypeFloat, TypeString, TypeBlob.
See also
NodeType, upcast/downcast discussion in Node

The documentation for this class was generated from the following files: